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Unfortunately, repetition starts to set in after a while. For example, many collectibles are on land, but a leveled-up shark can survive being out of the water for a few minutes without dying. Each area has plenty of interesting sections to explore, and as the player grows and evolves, they’re able to access different places - similar to how progress unlocks in a metroidvania. There are plenty of markers and collectibles on the map, and the traversable area includes bodies of water ranging from bayous and abandoned aquariums to the coasts of cities like San Francisco. Thankfully, the experience is also heavy on exploration.
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Each enemy also has a number, and naturally, higher numbers mean the shark should expect a tougher fight.Ĭombat is enjoyable, if a bit repetitive, but the ability to bite into all living things in Maneater‘s environments is amusing mechanic. As the shark grows in size it also grows in level, displayed by a number. The shark’s main quest is to grow, and that’s done by fighting through several powerful sea creatures. Maneater’s third-person gameplay is reminiscent of other open-world RPGs. The camera can be a bit bothersome at times, but it feels excellent to move through the water. Swimming around Maneater’s open world feels like an interactive documentary, albeit a bloody one. The pitch? Control a shark seeking revenge on a hunter that killed its mother, but couch it in humorous reality show style with a narrator (the always-hilarious Chris Parnell) detailing events on screen for a fictional show called Maneaters vs. While plenty of games want to be on par with Hollywood blockbusters, we don’t get many that would rather be the unabashed equivalent of a cheesy B-movie, but Tripwire Interactive has delivered what may be the finest example in ages with Maneater.
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